Left 4 Dead 2
... 05.07.2010 10:49
Umfassender Patch für die Xbox 360 erschienen
Alle Konsolenspieler dürfen heute besonders aufatmen, denn Valve hat für die Konsolenversion der Untoten-Apokalypse einen Patch aufgespielt, der die Änderungen des
Versus-Gameplays nun auch implementiert. Weiterhin wurden auch das Bot-Verhalten und einige Fehler ausgebessert! Der Changelog wie immer zum Nachlesen:

Left 4 Dead 2 Changelog Xbox 360
Versus Changes
- Added a 25 point scoring penalty for using a Defibrillator.
- Scaled dynamic Defibrillators based on map length with a maximum of 1 per map.
- Removed dynamic Pill conversion to First Aid Kits.
- Removed Explosive Ammunition.
- Increased Jockey damage per second.
- Removed Jockey’s damage delay.
- Car Alarms will now trigger anytime a Special Infected pushes/pulls/rams a Survivor into an alarm car. This change only affects game modes with human-controlled Zombies .
- Special Infected bots spawn within 10 seconds of the Survivors leaving the safe room.
Survivor Bot Changes
- Improved SurvivorBot’s ability to support players who stop moving to fight infected.
- Improved SurvivorBot’s ability to support players in tight spaces.
- Changed Survivorbot item hunting behavior.
- SurvivorBots now stay closer to human players in all game modes.
- Fixed Survivorbot navigation issue in The Passing: Riverbank.
- Fixed bug where a SurvivorBot could become catatonic when attempting to save another Survivor from a Smoker.
- Fixed condition where SurvivorBots would not enter the saferoom.
Other Changes
- Increased self-inflicted friendly fire damage from the Grenade Launcher.
- Fixed bug where the M60 would reset its ammo if dropped in certain situations.
- Shortened spawn times for human Special Infected when the Infected team isn’t full. The time difference is added to the timer of the next bot in line to spawn.
- Fixed AI tanks sometimes not getting assigned to human players.
- Fixed exploit in The Passing where players could jump through a gap in the fence to skip a gauntlet.
- Fixed exploit in The Passing where players could get outside the world.
- Fixed commentary maps crashing on load, restored commentary option in main menu.
- Fixed team lobbies not working correctly for some game modes.
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